04-06-2020 , 11:20 AM
Developments in the field of VR technology have changed the player–game interaction. Now the user simply dons a headband, gets comfortable, and closes their eyes. The device scans beta, gamma, and other brain rhythms involved in problem-solving and orientation tasks, and converts the wearer’s mental intentions into actions.
NO wonder I am useless at playing online games.... I have no active brain rhythms that the program can unscramble![Lmao Lmao](https://www.promo2day.com/images/smilies/lmao.gif)
want to read more??? of course you do and should
https://2050.earth/predictions/the-vr-re..._earth2050
NO wonder I am useless at playing online games.... I have no active brain rhythms that the program can unscramble
![Lmao Lmao](https://www.promo2day.com/images/smilies/lmao.gif)
want to read more??? of course you do and should
https://2050.earth/predictions/the-vr-re..._earth2050
![Angel Angel](https://www.promo2day.com/images/smilies/angel.png)